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Question by tloarie · Jun 30, 2017 at 04:08 PM · scripting beginnernavigationdropdownoptions

Using a dropdown menu to navigate through scenes.

I am building a UI on unity and was hoping to use the dropdown menu as a way to navigate through the different pages that have been created as scenes.

Currently, I am in a situation where all 4 of my options lead you to the same SceneIndex, but I am looking for a way to set specific options to specific SceneIndexes. I know why my code is not working however, I cannot figure out how to fix it.

If anyone could help, it would be greatly appreciated!

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avatar image hexagonius · Jun 30, 2017 at 04:35 PM 0
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How should we, you only said you know why your code doesn't work, but we don't.

avatar image tloarie hexagonius · Jun 30, 2017 at 05:04 PM 0
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 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.Scene$$anonymous$$anagement;
 
 public class Dropdown : $$anonymous$$onoBehaviour {
 
     public void OnValueChange(int sceneIndex) {
             Scene$$anonymous$$anager.LoadScene (sceneIndex);
     }
 }

^^ So the above code is taken from the same format as a button, but has been changed to OnValueChanged() ins$$anonymous$$d of LoadByIndex(). @hexagonius

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