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Question by Chrifoldus · Mar 24, 2010 at 05:45 AM · flipfirst-person

How can i make my First Person Player Flip/SomerSault with the screen? Perhaps a code?

Hi everyone I was making a First person shooter game, And Couldn't help but Thinking about having the character do flips or Somersaults, It just comes so exciting to me especially in a First Person Game.

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Answer by qJake · Mar 24, 2010 at 07:33 AM

Look into the Animator component of Unity. You could create a small animation that mimics the view of a somersault from the first-person perspective, and then apply that animation to the camera or CharacterController object.

http://unity3d.com/support/documentation/Manual/Animation.html

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avatar image qJake · Mar 24, 2010 at 07:55 AM 0
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I'd also like to comment that a flip/somersault can be very dizzying and/or disorienting for players, and should be handled very delicately.

That is... unless you're just screwing aruond. In that case... go nuts. :)

avatar image Chrifoldus · Apr 13, 2010 at 11:20 AM 0
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Thanks, I've Never Blindly thought of Animation through Unity, Well i've tried. :D

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Answer by Not showing my name · Apr 21, 2010 at 12:22 PM

Great Question. If you wanted to, you could make the character have some physics-y thing+gravity+velocity+speed+e=mc2+turn speed+Offset etc.

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avatar image e-bonneville · Apr 21, 2010 at 12:31 PM 0
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That's not an answer, $$anonymous$$r. Not showing my name, and should be left as a comment. Sorry, but that's how UnityAnswers works.

avatar image Not showing my name · Apr 21, 2010 at 12:48 PM 0
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Changed it. okay elbon96?

avatar image e-bonneville · Apr 21, 2010 at 01:20 PM 0
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Looks better...

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