• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Sottnik · Jul 11, 2017 at 11:06 AM · c#androidiappurchasein app purchase

Unity IAP doesn't work on Android

Hello guys, I am trying implement Unity IAP in my mobile game .In editor everything works. I have tested it just on my Android yet. So I have imported IAP from services, used script from Unity IAP implementation and attached it on GameObject in my first scene, made Alfa version with purchase product then when I downloaded game as tester and played it popup didn't show up. So I checked logCat which says there is no available product. Please do you have any ideas? Thanks for answers. In editor: alt text alt text

LogCat: I/UnityIAP(15348): IAB helper created.

I/UnityIAP(15348): Starting in-app billing setup.

I/Unity(15348): (Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I/UnityIAP(15348): Billing service connected.

I/UnityIAP(15348): invoking callback

I/UnityIAP(15348): Checking for in-app billing 3 support.

I/UnityIAP(15348): In-app billing version 3 supported for com.xxxxxx.xxxxxxxxx

I/UnityIAP(15348): Subscriptions AVAILABLE.

I/UnityIAP(15348): VR supported.

I/UnityIAP(15348): onIabSetupFinished: 0

I/UnityIAP(15348): Requesting 1 products

I/UnityIAP(15348): QueryInventory: 1

I/UnityIAP(15348): invoking callback

I/UnityIAP(15348): Querying owned items, item type: inapp

I/UnityIAP(15348): Package name: com.xxxxx.xxxxxxxxxx

I/UnityIAP(15348): Calling getPurchases with continuation token: null

I/UnityIAP(15348): Owned items response: 0

I/UnityIAP(15348): Continuation token: null

I/UnityIAP(15348): Querying SKU details.

I/UnityIAP(15348): Querying owned items, item type: subs

I/UnityIAP(15348): Package name: com.xxxxxxxxx.xxxxxxxxxxx

I/UnityIAP(15348): Calling getPurchases with continuation token: null

I/UnityIAP(15348): Owned items response: 0

I/UnityIAP(15348): Continuation token: null

I/UnityIAP(15348): Querying SKU details.

I/UnityIAP(15348): onQueryInventoryFinished: true

I/UnityIAP(15348): Inventory refresh successful. (response: 0:OK)

W/Unity(15348): Unavailable product xxxxxxxxx -xxxxxxxxxxxxxx

W/Unity(15348): (Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

I/Unity(15348): Error NoProductsAvailable

IAP script:

 public class IAPManager : MonoBehaviour, IStoreListener
     {
 
 
         private static IStoreController storeController;
         private static IExtensionProvider storeExtensionProvider;
 
         public static string productBonusCategory = "xxxxxxxxxxx";
 
         // Use this for initialization
         void Start()
         {
             if (storeController == null)
             {
                 InitializePurchasing();
             }
         }
 
         private void InitializePurchasing()
         {
             if (IsInitialized())
             {
                 return;
             }
             var builder = ConfigurationBuilder.Instance(StandardPurchasingModule.Instance());
             builder.AddProduct(productBonusCategory, ProductType.NonConsumable);
             UnityPurchasing.Initialize(this, builder);
         }
 
         private bool IsInitialized()
         {
             return storeController != null && storeExtensionProvider != null;
         }
 
         public void BuyBonusCategory()
         {
             BuyProductID(productBonusCategory);
         }
 
         private void BuyProductID(string productID)
         {
             if (IsInitialized())
             {
                 Product product = storeController.products.WithID(productID);
                 if (product != null && product.availableToPurchase)
                 {
                     storeController.InitiatePurchase(product);
                     Debug.Log(string.Format("Purchasing product asychronously: '{0}'", product.definition.id));
                 }
                 else
                 {
                     Debug.Log("Purchasing Failed. Not aviable to purchase");
                 }
             }
             else
             {
                 Debug.Log("Failed. Not initialized");
             }
         }
 
         public void OnInitialized(IStoreController controller, IExtensionProvider provider)
         {
             storeController = controller;
             storeExtensionProvider = provider;
             Debug.Log("OnInitialize: PASS");
         }
 
         public void OnInitializeFailed(InitializationFailureReason error)
         {
             Debug.Log("Error " + error);
         }
 
         public PurchaseProcessingResult ProcessPurchase(PurchaseEventArgs arguments)
         {
             if (String.Equals(arguments.purchasedProduct.definition.id, productBonusCategory, StringComparison.Ordinal))
             {
                 Debug.Log(string.Format("ProcessPurchase: PASS. Product: '{0}'", arguments.purchasedProduct.definition.id));
                 FirstGameManager.SetPurchaseValue();
             }
             else
             {
                 Debug.Log(string.Format("ProcessPurchase: FAIL. Unrecognized product: '{0}'", arguments.purchasedProduct.definition.id));
             }
 
 
             return PurchaseProcessingResult.Complete;
         }
 
         public void OnPurchaseFailed(Product product, PurchaseFailureReason failureReason)
         {
             Debug.Log(string.Format("OnPurchaseFailed: FAIL. Product: '{0}', PurchaseFailureReason: {1}", product.definition.storeSpecificId, failureReason));
         }

whichisfasterconsole1.jpg (27.5 kB)
whichisfasterconsole.jpg (13.8 kB)
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Follow this Question

Answers Answers and Comments

378 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

IAP Restore purchase on Android "Already Recorded Transaction" 0 Answers

How do i Add In App Purchasing Without Being Android Developer 0 Answers

Unity IAP non-consumable product does not go to ProcessPurchase 0 Answers

Prime 31 In App Billing Android 1 Answer

Unity IAP not working on android build 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges