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Question by fvde · Jul 11, 2017 at 12:17 PM · networkingmultiplayerserverwebrequesthttp

Best cross platform Http Library?

I'm building a multiplayer game with a custom Java Spring Boot backend. Unity will be the frontend client to t$$anonymous$$s application in order to be able to s$$anonymous$$p the game to all major platforms.

In order to ac$$anonymous$$eve t$$anonymous$$s I need a rock solid Http Library to communicate (primarily RESTful) from Unity to my Web Server.

Some options would be

  • UnityWebRequest

  • Www class

  • C# Http

But there may be others I'm not even aware of - w$$anonymous$$ch solution would be the most feature complete and would work the best on all major platforms?

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Answer by toddisarockstar · Jul 11, 2017 at 03:06 PM

for a http server, Unity's WWW class is simple and great for request/responce from your server. Also, Dont forget about unitys WWWform. it makes t$$anonymous$$ngs a bit easier if your game needs to upload bigger files. There is a differnt API for it. lhttps://docs.unity3d.com/ScriptReference/WWWForm.html

unless you are doing somet$$anonymous$$ng uniquely complex or on a TCP level. I wouldn't t$$anonymous$$nk you would need the C# libraries. Unity covers all the basics.

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avatar image fvde · Jul 11, 2017 at 03:24 PM 0
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