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Question by Sir-Gatlin · Jul 11, 2017 at 04:19 PM · vrgooglevirtualreality360

Make App compatible with Cardboard and Daydream

So I am assuming there is a method of making an app easily work with cardboard and Daydream. But I cant actually find a call that checks if the device is Daydream or not. Since cardboard and daydream both have different vr device names I assume I have to make the toggle based off something, just not sure how. Anyone already solve such an issue?

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Answer by FlaSh-G · Jul 11, 2017 at 10:50 PM

You're looking for VRSettings.loadedDeviceName. Don't forget to import UnityEngine.VR to use it.

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