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Question by heshamMm · Jul 14, 2017 at 09:12 PM · error messagecompiler

i'm doing this live training called fun with explosions and get this error code and the sphere don't move ?

error NullReferenceException: Object reference not set to an instance of an object Pook.OnMouseDown () (at Assets/Scripts/Pook.cs:20) UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)

and here is the code :

public class Pook : MonoBehaviour {

 public float force;
 public Rigidbody rig;
 RaycastHit hit;

 void Start()
 {
     rig = GetComponent<Rigidbody>();
 }
   
 void OnMouseDown()
 {
     Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
       
     if(Physics.Raycast(ray, out hit,100))
     rig.AddForceAtPosition(new Vector3(0, 0, force),hit.point,ForceMode.Impulse);


 }

}

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Answer by heshamMm · Jul 15, 2017 at 12:34 AM

ok , i try the same code in a new unity project and it work fine i don't know what was the problem but that fix it .

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Answer by FortisVenaliter · Jul 14, 2017 at 09:14 PM

Check here or here.

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avatar image heshamMm · Jul 14, 2017 at 11:19 PM 0
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i try to search google and unity answers and i didn't get anything and this error keep pop up every time i use Ray ray in the laser video and in the explosion video and i can't find a way to solve it even if i'm just following video i watch

https://unity3d.com/learn/tutorials/topics/graphics/fun-explosions

https://unity3d.com/learn/tutorials/topics/graphics/fun-lasers?playlist=17102

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