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This question was closed Jul 18, 2017 at 09:51 PM by Bunny83 for the following reason:

Too subjective and argumentative. The question asks an opinion based question which don't belong here on UA. Such questions / discussions should be asked on the forums. See the FAQ: http://answers.unity3d.com/page/faq.html

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Question by Mouton · Jul 18, 2017 at 06:56 PM · genericnaming

What name for a "Global" object ?

I have a global object let's call him "Global", it is created once and set as persistent through all the scenes with DontDestroyOnLoad(transform.gameObject); in it's Start method.

it holds an API and an Audio Source for now but may hold more things in the future.

I am satisfied with this implementation, yet I am not satisfied of the name I use ("Persistent Data"), I don't like either "Global".

Is there a generic name I am not aware of for this kind of object ? What do you suggest me ?

Thank you.

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Answer by tanoshimi · Jul 18, 2017 at 07:03 PM

It's your code, you can call it anything you want.... but I've frequently seen "GameManager" used (or, more specific "AudioManager" etc.), "Main" occasionally, and "God" once.

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avatar image Mouton · Jul 18, 2017 at 09:02 PM 0
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"Game Manager" sounds good. Thank you. ;)

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