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Question by kingames123456789 · Jul 20, 2017 at 06:47 PM · gameobjectprefabsgameobjectssetactive

GameObject - SetActive not working

I used this to activate and deactivate a gameobject : player.SetActive (true); But the game object in project section is deactivatet but not the game object inside the hierarchy? The object in hierarchy cant be dragged in the script import settings.

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Answer by kingames123456789 · Jul 20, 2017 at 06:52 PM

Sry not in the project , in the assets folder

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avatar image kingames123456789 · Jul 20, 2017 at 07:00 PM 0
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The setactive is effecting prefabs but not prefab instances

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