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Question by LeTLeTLeT · Jul 23, 2017 at 09:24 AM · erroraudionullreferenceexception

NullReferenceException: Object reference not set to an instance of an object ... Why?

This is my Code:

public void addAudio(AudioSource a) { for (int i = 0; i < audioSources.Length; i++) { if (audioSources[i] == null) { Debug.Log(a); audioSources[i] = a; volumes[i] = a.volume; break; } } refreshSoundLevel(); } public void refreshSoundLevel() { for (int i = 0; i < audioSources.Length; i++) { if (audioSources[i] != null) { audioSources[i].volume = volumes[i] * (Options.getSoundLev() / 100); } } }

The error is called on volumes[i] = a.volume;. The AudioSource a is not null and the game still works.

I don't know how to fix this. Can you help me?

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Answer by tanoshimi · Jul 23, 2017 at 09:25 AM

Because volumes is null.

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avatar image LeTLeTLeT · Jul 25, 2017 at 01:51 PM 0
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@tanoshimi I have defined it before as float[] volumes = new float[audioSources.Length];, so it shouldn't be null.

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