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Question by HTO15 · Aug 11, 2017 at 07:24 AM · scaling

How to increase the scale of an object relative to time?

I'm trying to make a sphere increase its scale by 0.001 per second, so far I've had no luck as I'm a fairly new beginner to coding in Unity.

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avatar image Hellium · Jul 25, 2017 at 11:54 AM 0
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 public float speed = 0.001f;
 Vector3 scale ;
 
 void Start()
 {
     scale = transform.localScale;
 }
 
 void Update()
 {
     scale += Vector3.one * Time.deltaTime * speed ;
     transform.localScale = scale ;
 }

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