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Question by ExpeditionStudios · Jul 28, 2017 at 03:07 AM · waterskyboxocean

Horizon Blending?

After working on a multiplayer map for about 2 days I ran into the issue of blending the ocean into the skybox. The ocean looks great from the fps view when you are down near the shores but when you go to the higher ground you can see the distinct cut-off from ocean to skybox. I wasn't sure the best way to blend the ocean plane into the skybox, hopefully someone can point me in the right direction! Also I am using the Water4 prefab for the ocean plane and a skybox from the Unity Viking Village pack. Thank you in advance, Cheers!

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