Can you move a NavMesh with a GameObject?

I am making a boat game where the boat has a navmesh. The boat moves in the water but the navmesh stays put. Can i somehow make the navmesh follow the boat as if it was a child gameobject?

The Navmesh have a center value, try that if it moves.

However:

Q: Can I do moving NavMesh platforms?
A: No - new API is required for consistently moving platforms carrying agents.