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Question by JaZZi · Aug 08, 2017 at 02:16 PM · collision detectioncar

AI cars should follow both player and other AI cars in UNITY

I am making a game in unity. The theme of this game is, there is a Arena in which few AI cars and a player car placed. Cars will collide to each other. in each collision car lose its health, if health become zero it will be drop out form the arena. If player successfully destroy all the cars. He will be moved to next level. Now problem i am facing is, AI cars have default setting of chase player or follow waypoints. i want AI cars to follow both Players and other AI cars. how can i achieve this behaviour. I am using Realistic Car Controller.

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