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Question by Jester1454 · Aug 08, 2017 at 03:06 PM · c#physicscollision detectionalgorithm

Mobile RTS game

Hi everyone! I want make RTS game on mobile devices on Unity. But collision system and NavMesh working very slow on mobile devices. What are the other ways for making collision system?

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avatar image ShadyProductions · Aug 08, 2017 at 05:22 PM 0
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Writing your own collision. $$anonymous$$ost rts games work in grids, so you can check if you can step in a specified tile or not, or if u do then you can simulate certain effects.

avatar image Jester1454 ShadyProductions · Aug 09, 2017 at 06:51 AM 0
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Are there any popular algorithms?

avatar image ShadyProductions Jester1454 · Aug 09, 2017 at 06:52 AM 0
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A* algorithm is used alot in RTS

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