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This question was closed Aug 09, 2017 at 08:49 AM by meatybadger for the following reason:

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Question by meatybadger · Aug 09, 2017 at 07:48 AM · 2dlightingclippingcookie

Clipping 2D cookie light as if it were 3D

In my 2D scene I have a light with a triangular cookie. I would like this cookie to clip and stop when it hits the ground, like the cone of a normal 3D light would. I also have 2D sprites moving around, and I don't want them to clip. How can I do this?

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Answer by ShadyProductions · Aug 09, 2017 at 07:53 AM

Add a collider to it so it collides with the ground collider?

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avatar image meatybadger · Aug 09, 2017 at 08:49 AM 0
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No, that's exactly it, it needs to clip through and not collide.

avatar image ShadyProductions meatybadger · Aug 09, 2017 at 08:51 AM 0
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then remove the collider? xd

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