• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by gundenaf · Aug 11, 2017 at 03:51 PM · c#cameraimage

How to get photo image and work with it

I need help on this question: how can I get photo from the camera on Android, bring it to the scene on background and set some objects on the foreground?

I have a script that displays the camera on the RawImage UI object and I can get the texture of this object. But the problem is that RawImage always stands on the foreground. Tried to just make a screenshot of the phone screen, store in the app directory, but I can;t pick it up and work with this way. And you cann't take a texture on a regular UI-Image object, in fact, because there are only sprites accepted.

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.UI;
 using UnityEngine.SceneManagement;
 
 
 public class PhoneCamera : MonoBehaviour {
 
 private bool camAvaliable;
 private WebCamTexture backCam;
 private Texture defaultBackgound;
 private Texture main;
 public bool check=false;
 public RawImage background;
 public AspectRatioFitter fit;
 public Texture2D virtualPhoto;
 public GameObject photo;
 public bool try_photo = false;
 
 [SerializeField] private GameObject img;
 
 // Use this for initialization
 void Start () {
 
 defaultBackgound = background.texture;
 WebCamDevice[] devices = WebCamTexture.devices;
 
 if(devices.Length == 0)
 {
 Debug.Log("No camera");
 camAvaliable = false;
 return;
 }
 
 for (int i = 0; i < devices.Length; i++)
 {
 if (!devices[i].isFrontFacing)
 {
 backCam = new WebCamTexture(devices[i].name, Screen.width, Screen.height);
 }
 }
 
 if (backCam == null)
 {
 Debug.Log("cam not found");
 return;
 }
 backCam.Play();
 background.texture = backCam;
 camAvaliable = true; 
 }
 public void OnShoot()
 {
 // virtualPhoto = new Texture2D(Screen.width, Screen.height, TextureFormat.RGB24, false);
 // virtualPhoto.ReadPixels(new Rect(0, 0, Screen.width, Screen.height), 0, 0);
 // virtualPhoto.Apply();
 // string imagePath = Application.persistentDataPath + "/SavedScreen_" + System.DateTime.Now.ToString("yyyyMMddHHmmss") + ".jpg";
 // Debug.Log(imagePath);
 // byte[] bytes = virtualPhoto.EncodeToJPG();
 // System.IO.File.WriteAllBytes(imagePath, bytes);
 
 
 
 check = true;
 
 }
 // Update is called once per frame
 void Update () {
 if(check)
 {
 photo.SetActive(true);
 try_photo = true;
 // SceneManager.LoadScene(0);
 }
 else
 {
 photo.SetActive(false);
 try_photo = false;
 }
 
 if (!camAvaliable)
 return;
 float ratio = (float)backCam.width / (float)backCam.height;
 fit.aspectRatio = ratio;
 
 float scaleY = backCam.videoVerticallyMirrored ? -1f : 1f;
 background.rectTransform.localScale = new Vector3(1f, scaleY, 1f);
 int orient = -backCam.videoRotationAngle;
 background.rectTransform.localEulerAngles = new Vector3(0, 0, orient);
 
 
 
 
 }
 }

It will probably be convenient for me to work with this in OnShoot so that when you take a photo you can work with it.

Tell me, please, how to get the normal background of the picture.

Thanks.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

422 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Render to minimap on command 1 Answer

Third Person Shooter Controller 0 Answers

How to make a Camera follow an object and then distance itself from the object when a button is held down? 1 Answer

How can I make a third person camera collision script? 2 Answers

How to negate shaking of moving object? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges