How to have two cameras play two different animations on one screen?

Hello All,
I am new-ish to Unity and need some help from the community. I’m trying to develop a game in which there are two cameras, the main camera and a small view port in the top corner, which will play two different animations when a button is pressed. My problem is that I cannot figure out a way for these two cameras to play different animations at the same time. I have the view ports set and the buttons working but when I press the button the main camera switches to the same animation shown in the view port. Any help would be much appreciated.

I have a solution for your problem ,you can duplicate the same character with different Layer for example:
one layer is default another is Water but you can add the layer you named it whatever you like.and attach the same script to the two characters and the button you will press should control the different animations within the logical code.@ jrod914