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Question by Erethan · Aug 17, 2017 at 05:40 PM · #pragma

Ignore native Cursor

I've created a sprite with a script that mimics a cursor. It uses Canva's Graphic Raycast and PointerEventData to simulate the OS cursor. However, I can't find a way to ignore the OS cursor. So I have two cursors on my scene.

Even if I lock and hide it, it still fires mouse events. Is there any way to disable it?

PS:[META] The tags (Topics) field never finds a match. Luckily, It worked with "#pragma". Otherwise I wouldn't be able to post this at all. Sorry for the weird tag.

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Answer by Erethan · Aug 17, 2017 at 06:11 PM

In the EventSystem GameObject, you can deactivate the "Standalone Input Module" component to ignore the main mouse events.

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