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Question by Kiddolioable · Aug 18, 2017 at 03:18 AM · shadows2d spritesgame development

(2D) manually draw sprite shadows or not?

Hello everyone!

Sorry if this is generic, but I was wondering if I should be drawing shadows on my sprites, pretending as if there were a static light source somewhere, or if Unity deals with casting shadows upon them? I've tried creating a traditional light with no results, but maybe there are special scripts out there to cast shadows on my sprites? I just wonder how games make dynamic shadows in a 2D setting, drawing each and every sprite with various shadow angles just seems a bit ridiculous...

Thank you!

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Answer by Kiddolioable · Aug 25, 2017 at 02:47 AM

Bump! Anyone have any tips? Thanks!

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