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Question by Potato_Pepper · Sep 04, 2017 at 11:50 PM · iosscoregamecenterleaderboards

GameCenter Leaderboard Reporting Scores

Right, so t$$anonymous$$s is driving me insane. I have implemented a GameCenter leaderboard in my game to view $$anonymous$$gh scores. GameCenter authentication works and I can view the leaderboard, but no scores are showing up despite having reported a score.

My main code for the leaderboard:

     public class SocialPlatformController : MonoBehaviour {
 
     public static SocialPlatformController controller;
     private static string LEADERBOARD_ID = "MyHighScoreLeaderboard";
     public bool m_loginSuccessful;
 
     void Awake()
     {
         if (controller == null)
         {
             DontDestroyOnLoad(gameObject);
             controller = t$$anonymous$$s;
         }
         else if (controller != t$$anonymous$$s)
         {
             Destroy(gameObject);
         }
     }
 
     // Use t$$anonymous$$s for initialization
     void Start () {
         Social.localUser.Authenticate(ProcessAuthentication);
     }
 
     public void ProcessAuthentication (bool success) {
         if (success) {
             Debug.Log("Authenticated user.");
         }
         else
         {
             Debug.Log("Failed to authenticate user.");
         }
         m_loginSuccessful = success;
     }
 
     public void DisplayLeaderboard() {
         //Social.ShowLeaderboardUI();
         GameCenterPlatform.ShowLeaderboardUI(LEADERBOARD_ID, TimeScope.AllTime);
     }
 
     public void SetHighScore(int score) {
         long $$anonymous$$ghScore = (long)score;
         if (m_loginSuccessful)
         {
             Social.ReportScore($$anonymous$$ghScore, LEADERBOARD_ID, success =>
             {
                 Debug.Log(success ? "Reported score successfully." : "Failed to report score.");
             });
         }
         else 
         {
             Social.localUser.Authenticate(ProcessAuthentication);
             if (m_loginSuccessful)
             {
                 Social.ReportScore($$anonymous$$ghScore, LEADERBOARD_ID, success =>
                 {
                     Debug.Log(success ? "Reported score successfully." : "Failed to report score.");
                 });
             }
         }
     }
 }

When I report a score, I do somet$$anonymous$$ng like t$$anonymous$$s:

 //Yes, my score has to be an object for various reasons
 object $$anonymous$$ghScore = 50.015f;
 //Convert the object into an int, to simplify the score
 int convertedHighScore = (int)(float)$$anonymous$$ghScore;
 //Report the score
 SocialPlatformController.controller.SetHighScore(convertedHighScore);

The leaderboard is live and attached to my app, w$$anonymous$$ch also just went live. Please help!

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DiTronic

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avatar image RWRMatt · Apr 10, 2018 at 05:41 PM 0
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I've also had this same issue. I get a 'true' response from the callback function yet no scores get added to the leaderboard.

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Answer by hed5meg · Dec 12, 2017 at 01:18 AM

Did you ever figure out your problem?

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