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Question by hellojbb1234 · Sep 06, 2017 at 05:55 PM · shaderblender

Is it possible to make a depth shader act like the boolean modifier in Blender.

I want to do it to add "doors" through a cube to make something like an arch I am just curious if it is possible. I dont want to keep wasting space by making specific shapes in Blender for unity

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avatar image FortisVenaliter · Sep 07, 2017 at 08:11 PM 0
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Not sure if this is possible, but it would be very bad for performance compared to a simple mesh.

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