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Question by JerBear264 · Sep 10, 2017 at 08:14 PM · scriptableobjectcomponentsclick objects

what's an Easy Way to Detect Clicking within a Script?

I know the question has been asked several times, but, in a 2D plane, what's an easy way to detect clicking?

I have a 2D platformer game where you click on NPCs to interact with them. Step by step, what do I have to do, in the scripting and using components, to have something happen when I click.

Yes I know that was very vague but this is a more or less complicated question.

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Answer by HammerCar · Sep 10, 2017 at 08:20 PM

Just add "2d" to your google search.

Use the OnMouseDown method. https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnMouseDown.html

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