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Question by EvenThen · Sep 13, 2017 at 09:20 AM · blenderblender-exportingarmature

Some armatures work, some don't? (Blender)

Enclosed in the attached Blender file is a mesh/armature setup I'm using for a project. The problem is centered on the two doors in the mesh, Ovi1 and Ovi2, and their associated armatures, Kahva1, Kahva2, Sarana1, and Sarana2. Kahva1 and Kahva2 are bound to the handles of each door by using vertex groups and control their turning, ans Sarana1 and Sarana2 are attached to the doors themselves with the same method to simulate door hinges. In Blender, the armatures function as intended; the doors turn on the hinge armatures, handles and all, and the handles turn independently when the handle armatures are manipulated. When exporting the meshes and armatures involved to Unity, however, the handle armatures don't turn the handles (or anything at all), while the hinge armatures function normally. What could be causing this issue?

link text

pelastuskonttihighpoly.zip (479.0 kB)
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