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Question by conectcell · Sep 15, 2017 at 07:46 AM · collider2dfindobjectoftype

How use FindObjectOfType with Collider2D

I need to activate function in script, which controls enemy. So usually i use FindObjectOfType() but in this case it doesn't work.

In documentation is written, that it is possible (https://docs.unity3d.com/ScriptReference/Collider2D.html)

How can i use this function in this case?

void OnTriggerEnter2D(Collider2D other) { if (other.tag == "Enemy") {
EnemyScript thisEnemy = other.FindObjectOfType();???? }
}

So i need to use function of script of element player collides with.
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avatar image PersianKiller · Sep 15, 2017 at 08:31 AM 0
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I guess you should use this.

              other.GetComponent<EnemyScript thisEnemy > ();

so if other collider2d has this script you can access it

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