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Question by Khawar-Munir · Sep 17, 2017 at 12:08 PM · physicsnavmeshagentcar

how to run an AI car in a Loop de Loop (Vertical Loop)?

alt textnavmesh does not work in a vertical loop. how to run an AI car in a Loop de Loop (Vertical Loop)? I'm Making Ai stunt car using unity car ai system. but while baking, i can't bake the loop area in the track..

loop-de-loop-preview-featured.jpg (52.0 kB)
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avatar image hexagonius · Sep 17, 2017 at 01:16 PM 0
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Bake the start and end as offmesh links, don't bake the whole looping. Write some logic that reached back enough and is capable of taking the looping with enough force and a whole. Or rotate the car through the looping. Generally speaking, the looping is not part of the navmesh, but a way to pass over a certain distance, but needs to get handled separately

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