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Question by tomhughes · Sep 25, 2017 at 10:53 AM · manifest

Manifest issues for Android

Hello,

i'm trying to build my android project but i'm having issues.

droidSDKTools.DetectErrorsAndWarnings (System.String logMessages, System.String errorMsg) UnityEditor.Android.AndroidSDKTools.RunCommandInternal (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.AndroidSDKTools.RunCommandSafe (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.AndroidSDKTools.RunCommand (System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.AndroidSDKTools.RunCommand (System.String[] sdkToolCommand, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.AndroidSDKTools.RunCommand (System.String[] sdkToolCommand, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.AndroidSDKTools.MergeManifests (System.String target, System.String mainManifest, System.String[] libraryManifests, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit) UnityEditor.Android.PostProcessor.Tasks.GenerateManifest.MergeManifests (UnityEditor.Android.PostProcessor.PostProcessorContext context, System.String targetManifest, System.String mainManifest) UnityEditor.Android.PostProcessor.Tasks.GenerateManifest.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) UnityEditor.HostView:OnGUI()

does anyone have any ideas?

thanks a lot

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avatar image Thaun_ · Sep 25, 2017 at 10:56 AM 0
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I cant tell what the problem really is, can you take a screenshot of the error looks in the console?

avatar image tomhughes Thaun_ · Sep 26, 2017 at 12:40 PM 0
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Hi thaun, alt text

alt text

problem-1.jpg (33.8 kB)
problem-2.jpg (104.0 kB)
avatar image Bilelmnasser · Sep 26, 2017 at 02:08 PM 0
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hi, Can you post all your plugins manifest file so we can see the problem please, and the problem is that in your manifest there at this line entry : android:icon="@drawable/app_icon"

avatar image tomhughes Bilelmnasser · Sep 27, 2017 at 09:54 AM 0
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thanks for your replies Thaun and Bielmnasser, it's working again now.

I'm using STAN'S assest. a mobile native assest. i contacted them and got it sort.

this is how it was solved:

1) Open main Android$$anonymous$$anifest.xml by path: Plugins -> Android:

2) Add this field xmlns:tools="http://schemas.android.com/tools" to tag Android -> AN_Res and remove android:icon="@drawable/app_icon" android:label="@string/app_name" from tag

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