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Question by buildman99 · Jul 10, 2011 at 05:58 PM · errorsoundaudiosourcesyntax-errorbce0023

sound on button press error + its firing when space is pressed

T$$anonymous$$s Is The Error:

Assets/BulletSound.js(6,28): BCE0023: No appropriate version of 'UnityEngine.AudioSource.PlayClipAtPoint' for the argument list '(UnityEngine.AudioClip)' was found.

T$$anonymous$$s Is The Code:

     var GunSound: AudioClip;
 
 function Update(){
 if (Input.GetButtonDown("Fire1")){
 //shoot the bullet
 AudioSource.PlayClipAtPoint(GunSound);
 }
 }
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Answer by Dreamblur · Jul 10, 2011 at 08:27 PM

The error is telling you exactly what's wrong with your code. There is no overload for the method using those parameters. The method requires an AudioSource and a Vector3 as parameters (and an optional float), and you're only passing it an AudioSource. Add a Vector3 there and you're golden.

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