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Question by jackson1412able · Oct 07, 2017 at 04:55 AM · platformplatformsplatform-support

Sync assets that are built in different platforms

Hi guys, would like to ask a simple question.

I have an assetbundle that is built for macOS uploaded to a server. When I try in the same macOS, the loaded asset will sync in terms of transform.

Let's say if I build the same asset for 2 different platforms and upload to the server, say macOS and Windows, will t$$anonymous$$s asset sync in terms of transform when the game is loaded with the respective asset built in their platforms?

Thanks

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