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Question by grayfox · Jul 11, 2011 at 02:32 PM · inspectorparticleheight

Getting the height (y-axis) of a particle effect?

I have a very basic particle effect (it's just a stream of particles that shoot up vertically a certain distance at a certain speed, then disappear) and I'm having trouble getting the y-axis of it's top most part. In the Inspector, all I get is the co-ordinates of where it launched from, but I need to get the height of the top-most particle.

I didn't create the particle (I'm just the programmer) so I'm not sure if this is something I need to figure out through code or if this is on the animator's side.

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avatar image grayfox · Jul 11, 2011 at 07:44 PM 0
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Ok, I think I may have figured it out:

height = particleEmitter.particles[0].position.y;

I thought about this earlier but didn't go any further because particleEmitter.particleCount would always return 0, but I guess I can still access each particle.

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Answer by Mathias · Jul 11, 2011 at 02:42 PM

Maybe something like this (It is holiday so dont expect miracles :)).

 //Asuming this script is attached to the particle it self.
 function Update ()
 {
 var topHeight = transform.position.y + speed of the moving particle(Y) * how long the particle lasts
 
 print(topHeight);
 }

Or some thing like that I guess.

Note I have never worked with paricles through script before.

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avatar image grayfox · Jul 11, 2011 at 07:34 PM 0
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Nope, didn't work.

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