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Question by Revir · Oct 23, 2017 at 09:12 PM · treesterraintextureterrain-treestexture bugs

Nature/Soft Occlusion Shader Texture Tiling Issue

Very simple. I get the error on my trees to apply the Nature/Soft Occlusion Shader, have the prefab in the Ambient-Occlusion folder. I apply the shader to the prefab, error goes away. BUT!

All seems to work fine, EXCEPT! The value on the texture tile option doesn't effect the texture on the mesh.

Any ideas? Am I an idiot?

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Answer by Revir · Oct 28, 2017 at 01:14 AM

No one with any ideas?

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