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Question by codybrenner103 · Oct 25, 2017 at 07:19 PM · gameobjectprefabplayerglitchteleport

Object Teleports but returns back to original location super fast

Hello, after several tries i found some help here http://answers.unity3d.com/questions/1191795/teleport-script-2.html this enabled me to teleport a game object with a tag.

When the teleport happens I get teleported but return back to original position super quick.

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 public class doorenter : MonoBehaviour { 
      public Transform Destination;       // Gameobject where they will be teleported to
 public string TagList = "|Player|Boss|Friendly|"; // List of all tags that can teleport
 
 // Use this for initialization
 void Start()
 {
     // As needed
 }
 
 // Update is called once per frame
 void Update()
 {
     // As needed
 }
 
 public void OnTriggerEnter(Collider other)
 {
     // If the tag of the colliding object is allowed to teleport
     if (TagList.Contains(string.Format("|{0}|", other.tag)))
     {
         // Update other objects position and rotation
         other.transform.position = Destination.transform.position;
         other.transform.rotation = Destination.transform.rotation;
     }
 }
  }

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Answer by Cuttlas-U · Oct 26, 2017 at 06:26 AM

hi; the problem can be from any where u need to debug step by step what u think can make the problem from the scripts or the editor ; i cant see any thing from this script;

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