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Question by unity_ikjJtsxUu_cS4A · Nov 01, 2017 at 01:25 AM · export

FBX exporter

I've got a 3D model in unity. It consists of several 3D buildings, trees, and streets. I would like to export all the objects (buildings, trees, and streets) as FBX. In order to do so I use "FBX Exporter (beta)". Some of the objects can be easily exported, but some of them not. I get the following error when try to export some of the objects:

IndexOutOfRangeException: Array index is out of range. FbxExporters.Editor.ModelExporter.ExportComponentAttributes (FbxExporters.Editor.MeshInfo mesh, Unity.FbxSdk.FbxMesh fbxMesh, System.Int32[] unmergedTriangles) FbxExporters.Editor.ModelExporter.ExportMesh (FbxExporters.Editor.MeshInfo meshInfo, Unity.FbxSdk.FbxNode fbxNode) FbxExporters.Editor.ModelExporter.ExportMesh (UnityEngine.GameObject gameObject, Unity.FbxSdk.FbxNode fbxNode) FbxExporters.Editor.ModelExporter.ExportComponents (UnityEngine.GameObject unityGo, Unity.FbxSdk.FbxScene fbxScene, Unity.FbxSdk.FbxNode fbxNodeParent, Int32 exportProgress, Int32 objectCount, Vector3 newCenter, TransformExportType exportType) FbxExporters.Editor.ModelExporter.ExportComponents (UnityEngine.GameObject unityGo, Unity.FbxSdk.FbxScene fbxScene, Unity.FbxSdk.FbxNode fbxNodeParent, Int32 exportProgress, Int32 objectCount, Vector3 newCenter, TransformExportType exportType) FbxExporters.Editor.ModelExporter.ExportComponents (UnityEngine.GameObject unityGo, Unity.FbxSdk.FbxScene fbxScene, Unity.FbxSdk.FbxNode fbxNodeParent, Int32 exportProgress, Int32 objectCount, Vector3 newCenter, TransformExportType exportType) FbxExporters.Editor.ModelExporter.ExportAll (IEnumerable`1 unityExportSet) FbxExporters.Editor.ModelExporter.ExportObjects (System.String filePath, UnityEngine.Object[] objects) FbxExporters.Editor.ModelExporter.OnExport () FbxExporters.Editor.ModelExporter.OnContextItem (UnityEditor.MenuCommand command) UnityEditor.GenericMenu:CatchMenu(Object, String[], Int32)

Somebody told that "it seems one of the objects you are trying to import to FBX has a script in which you may have an array that is null or is getting out of range. I will advise checking the objects you have a script attached to see if that is the case." I removed all the scripts from the model. But still does not work.

Do you have any idea?

Regards,

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