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Question by SonicDirewolf · Nov 14, 2017 at 06:12 PM · adsadmobbanner

Showing Admob Banner Ad in scene?

I have two scenes. Menu and Game. I want a banner ad to always stay on screen only and only during the game scene. How can I do this?

This is the ad script

 public class AdManager : MonoBehaviour {
     public static AdManager Instance{ set; get; }
     public string bannerId;
     public string videoId;
 
     // Use this for initialization
     private void Start () {
         Instance = this;
         DontDestroyOnLoad (gameObject);
         #if UNITY_EDITOR
         #elif UNITY_ANDROID
         Admob.Instance().setTesting(true);
         Admob.Instance ().initAdmob (bannerId, videoId);
         #endif
     }
     
     // Update is called once per frame
     void Update () {
         
     }
 
     public void ShowBanner(){
         #if UNITY_EDITOR
         #elif UNITY_ANDROID
         Admob.Instance ().showBannerRelative (AdSize.Banner, AdPosition.TOP_CENTER, 0);
         #endif
     }
 }


To show the banner I am using : AdManager.Instance.ShowBanner ();

Thank You

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Answer by Geo_skango · Mar 17, 2020 at 08:44 AM

@SonicDirewolf

Hello. I have also some problems can you help? My banner ads showing but interstitial and reward video ads not. And i do not know why. In my console evrything works but in my apk only banners is showing. Also i have 8 scences. And all of them have admanager script. Does they all need it? Pls help. :(

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