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Question by Chris 21 · Jul 14, 2011 at 01:39 AM · guirender texturedrawtexture

render texture assigned to camera now it doesn't render anything at all?

Using Unity Pro. Render texture it seems when applied to the Draw Texture section on cameras it doesn't seem to render anyt$$anonymous$$ng at all (all I see is the greyness from the editor window).

Am I missing somet$$anonymous$$ng or is t$$anonymous$$s a bug?

I followed $$anonymous$$s guide to the T and it produces the same results:

http://unity3d.com/support/documentation/Components/class-RenderTexture.html

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Answer by Chris 21 · Jul 14, 2011 at 02:37 AM

I want to make mention a work around I found for t$$anonymous$$s was just having a different camera as a c$$anonymous$$ld of the mainCamera have the assigned render texture and t$$anonymous$$s causes no issues.

However I don't see why the main camera cannot render to the render texture and still render the view to the screen, especially since t$$anonymous$$s is how the tutorial has worded it to be done.

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