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Question by Ksanone · Nov 20, 2017 at 11:03 AM · game development

Sims build mode - individual tiles vs mesh with quads

Hi guys, Does anyone know how games like the Sims or Software Inc layout their base worlds - namely individual tiles vs one big mesh with quads. Haven't been able to find a good blog or post about it. Cheers.

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avatar image NorthStar79 · Nov 20, 2017 at 01:19 PM 1
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maybe invisible tiles on top of one big mesh?

avatar image Cherno · Nov 20, 2017 at 08:08 PM 1
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What works in the Sims doesn't mean it will work in Unity, too. In Unity, always go with mesh chunks ins$$anonymous$$d of individual tiles if the game world is not really small.

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