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Question by Modus_Pwnens · Dec 06, 2017 at 02:44 AM · particle systemcube

Particle system with cube mesh not rendering properly

I want to use a cube mesh with the particle system I am trying to set up, but the cubes render as 2D squares, not 3D cubes in both the editor and the game view. The other built-in meshes (sphere, capsule, etc) work fine. I have assigned a material and the particles are the right color. What might be causing this?

Here is my configuration: alt text

particleconfig.png (49.7 kB)
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Answer by richardkettlewell · Dec 08, 2017 at 09:26 PM

They are probably just all facing the camera. Change the Render Alignment to Local or World.

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Answer by Kwergan · Dec 06, 2017 at 02:53 AM

Are you sure the material is shaded? If there is no lighting, the cubes will appear like squares.

Otherwise, check to make sure you have assigned the mesh in the particle editor. Under "Renderer" the mode should be set to "Mesh" and the cube mesh should be assigned.

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Answer by Modus_Pwnens · Dec 06, 2017 at 03:24 AM

Yes. As I mentioned, the same material on other mesh types renders fine. Spheres look like spheres. The scene is lit. Maybe these screenshots will help.

alt text

alt text


cubeparticles.png (56.9 kB)
sphereparticles.png (74.1 kB)
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