Unity 2017 WebGL Videoplayer

Hey,

we want to play a video inside a WebGL App, using the native Video Player Component. We found out that WebGL is only playing the video when using an URL. The video should be played inside the scene, not in fullscreen.

After some troubles we were able to play the video in WebGL, when we placed the video file inside a project folder and linked it via url.

But now we have the problem that we can`t edit the playback time to pause or skip the video or to make any other changes on the video. At the moment the video starts playing because we activate the GameObject with the Video Player Component on it.

We`re using Unity 2017.2.0f3 Educatio with PlayMaker.

Does anyone has an idea how to handle the problem?

Thank you

I’m having the same issue. Did you find a solution?