How To find all UnityEvent references for a method?

I have a situation where I’m about to delete a public method within a script that does not have any code references. Of course there could be references from UnityEvents to it, be it UnityEvent, UnityEvent…
Is there a simple method to find them in the scene?

@hexagonus
After waiting 3 years you can now know how)
There’s no solution for that out of the box but I wrote simple script to do that.
Check my repo to get code UnityEvent Reference Viewer.
You can find all references in scene by typing name in searchfield.