When I try to apply my texture to a terrain it tells me “Normal texture should be imported as normal map”. I tried to change the texture type to Normal, but that screwed up the texture colours. What am I doing wrong?
You should only put your texture into the Albedo, not Normal maps.
- Albedo = Texture
- Normal Maps = Giving curves and
convex
And change your texture’s type to default not a normal map.