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Question by jzkitschio · Dec 13, 2017 at 07:18 PM · navmeshnavmeshagentnavigationbake

Need help with navmesh,Already bake Navmesh but still got error

I already bake a NavMesh but still got Error that said "Setdestination can only be use on active agent that's on Navmesh"

here is that picture to makesure that I already bake a Navmesh https://imgur.com/1B9cOLP alt text

Code* public Transform target; public NavMeshAgent agent;

 // Use t$$anonymous$$s for initialization
 void Start () {
     agent = GetComponent<NavMeshAgent>();
 }
 
 // Update is called once per frame
 void Update () {
     target = GameObject.Find ("Player").gameObject.transform;
     agent.SetDestination (target.position);
 }

}

Ty in advance

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Answer by jzkitschio · Dec 13, 2017 at 07:35 PM

I just test everyt$$anonymous$$ng on the normal cube it's work just fine but when I use it on Import 3d model it's always show the error

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