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Question by jono · Jul 16, 2011 at 01:34 AM · assetbundle

Set Asset Bundle position onces its loaded

OK I searched around trying a find a answer. Using the basic Asset loading code, Loads the prefab with no problems. However it loads the asset at the top of the screen, I added the script to a game object, put it did not change the position.

Is there something I am missing here to set the position once its loaded ?

 function Start () {

var www = WWW ("http://localhost/chest_armor.unity3d"); yield www; // Get the designated main asset and instantiate it. Instantiate(www.assetBundle.mainAsset); }

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Answer by testure · Jul 16, 2011 at 06:52 AM

http://unity3d.com/support/documentation/ScriptReference/Object.Instantiate.html

Instantiate has an overload that accepts an initial transform... use it.

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