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Question by games504 · Dec 23, 2017 at 12:04 AM · mathf.clamp

helps to adapt the Mathf.Clamp in c #!

Hello very good, help me adapt this zoom script I want it not to exceed 15.1 and the minimum is 6 with mathf.clamp, I do not know much programming in c # but I have all the project in c # and I do not want to use JS

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 public class Zoom : MonoBehaviour
 {
     public float perspectiveZoomSpeed = 0.5f;        // El tipo de cambio del campo de visión en modo perspectiva.
     public float orthoZoomSpeed = 0.5f;        // El tipo de cambio del tamaño ortográfico en modo ortográfico.
 
     private void  Update()
     {
         // Si hay dos toques en el dispositivo ...
         if (Input.touchCount == 2)
         {
             // Almacene ambos toques.
             var touchZero = Input.GetTouch(0);
             var touchOne = Input.GetTouch(1);
 
             // Encuentra la posición en el cuadro anterior de cada toque.
             var touchZeroPrevPos = touchZero.position - touchZero.deltaPosition;
             var touchOnePrevPos = touchOne.position - touchOne.deltaPosition;
 
             // Encuentra la magnitud del vector (la distancia) entre los toques en cada cuadro.
             var prevTouchDeltaMag = (touchZeroPrevPos - touchOnePrevPos).magnitude;
             var touchDeltaMag = (touchZero.position - touchOne.position).magnitude;
 
             // Encuentra la diferencia en las distancias entre cada cuadro.
             var deltaMagnitudeDiff = prevTouchDeltaMag - touchDeltaMag;
 
             // Si la cámara es ortográfica ...
             if (GetComponent<Camera>().orthographic)
             {
                 // ... cambia el tamaño ortográfico en función del cambio en la distancia entre los toques.
                 GetComponent<Camera>().orthographicSize += deltaMagnitudeDiff * orthoZoomSpeed;
 
                 //El tamaño ortográfico nunca caiga por debajo de cero.
                 GetComponent<Camera>().orthographicSize = Mathf.Max(GetComponent<Camera>().orthographicSize, 6f);
             }
             else
             {
                 // De lo contrario, cambie el campo de visión según el cambio en la distancia entre los toques.
                 GetComponent<Camera>().fieldOfView += deltaMagnitudeDiff * perspectiveZoomSpeed;
 
                 // El campo de visión para asegurarse de que esté entre 0 y 180.
                 GetComponent<Camera>().fieldOfView = Mathf.Clamp(GetComponent<Camera>().fieldOfView, 6f, 15.1f);
 
 
             }
         }
     }
 }
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Answer by eskivor · Dec 23, 2017 at 12:59 AM

I'm not sure to understand clearly what do you really want. Do you want to adapt this C# script into a JS script ?

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avatar image games504 · Dec 23, 2017 at 02:20 AM 0
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No friend, forgive my English a bit I speak Spanish: What I want is that my c # script that is to zoom with the 2 fingers does not do as much zoom as I can regulate that? according to me with $$anonymous$$athf.Clamp

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