Marking area on Terrain

I want my object move to clicked point of terrain.Is there a way I can mark areas on terrain with a brush (like I do with textures), where it can go and it cannot.It would help with path-finding as well as with finding out if that point is accessible on not.at the point I only think of placing coliders at accessible points, but I don’t think it will work in path-finding.

No, it is not possible to paint NavMesh areas with a brush.

Area types can be modified through carefully placed volumes.

Relevant documentation pages:

https://docs.unity3d.com/Manual/class-NavMesh-ModifierVolume.html

https://docs.unity3d.com/Manual/class-NavMeshModifier.html