Hi!
Ive tried many times, but i get errors and cant solve problem - create prefab from a gameObject.
Can someone help me out?
Here i add some gameObjects to a GameObject as children and after that i need to make a prefab out of that parent… I ve already tried
//add children snippet
modelShapes.objectSet[modelShapes.currentIdx].transform.parent=transform;
hairObjects.objectSet[hairObjects.currentIdx].transform.parent=transform;
//add prefab snippet
function MakePrefab()
{
var prefab : Object = EditorUtility.CreateEmptyPrefab ("Assets/createdPrefab.prefab");
EditorUtility.ReplacePrefab(gameObject, prefab, ReplacePrefabOptions.ConnectToPrefab);
}
Thanks in advance! I guess it should also help other people, who are searching for solution to this problem.