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Question by Illusive-Man · Dec 28, 2017 at 06:18 AM · leveling

How does procedural level up works in games?

I see games that has infinite level up, what is the best math equation for leveling up in games in terms of xp and enemies damage?

Thanks in advance.

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Answer by Creatom_Games · Dec 30, 2017 at 07:43 PM

I don't have any exact favorite opinion, but I do use a formula that seems to work with xp and infinite level up. In terms of xp, I usually start by having the main character get around 100 xp to level up. When the person levels up, I multiply the threshold by 2(now 20 at lvl 2), and, every level up, I increase the amount the threshold is increased(at level 1->2) by one. Example: At level one: -100 xp required to level up, multiplier at 2. At level two: -200 xp required to level up, multiplier at 3. At level three: -600 xp required to level up, multiplier at 4. and etc.

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avatar image Dipsy · Dec 30, 2017 at 09:30 PM 0
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Seems like a good formula, but just a question: doesn't that scale up really quickly?

At level 10 you'd need (10!*100) = 362880000 xp to level up, and at level 20: (20!*100) = 2.432902e+20.

Or am I missing something lol? ;p

avatar image Creatom_Games Dipsy · Dec 30, 2017 at 09:32 PM 0
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Oops, maybe I should modify

avatar image Creatom_Games Creatom_Games · Jan 12, 2018 at 05:00 PM 0
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Found new way: just double xp per level: at level one 100, at level 2 200, at level three 400, and so on

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