Why are my Unity Ads just an actual Ad for Unity?

So I just launched my first app and wanted to make sure my ads were working. They do play when they are suppose to but they arent the correct ads. Anyone who has used Unity Ads knows that when you play them in the Unity program you just get a colored background saying something like “this is where an ad would play, everything seems to be working properly”. When I would build my apk to my test phone, instead of that, it would play an ad FOR Unity Ads. I assumed this was because I have the ads in test mode so I wasnt concerned.

Now im done with the app so I unchecked the Test Mode box for Unity Ads Services in the Services tab. When playing an ad through my app I downloaded from the play store, it still plays that ad. No offence to Unity but I dont think anyone is going to click on an ad for Unity Ads! I thought when its published, it would be an ad for like another game or something. Any ideas?

If you uncheck the Test Ads inside Unity you will need to build and upload an new apk. For a live game to take effect immediately, you must disable test ads in you online Unity Ads account.

So goto: Unity Ads: Mobile Game Ad Network Platform & Analytics

Click “Start Monetizing”, then select your project from the list.

Click Platforms from the menu in the left, then click on “Google Play Store”.

Select the Settings tab. The one just bellow “Google Play Store” heading, not the one from the menu on the left.

Finally, in the “TEST MODE” section, enable both “override client test mode” and “Force test mode OFF (i.e. use production ads) for all devices”, and then click SAVE.

@pako will the ads start working … even when the test mode is disabled??? …inshort this helps in displaying ads if apps are published right??