• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
Question by jayesh4520 · Jan 02, 2018 at 01:46 PM · 2d gamerandomspawningswappingshuffle

I want to swap randomly 5 blocks (block has 5 diffrent color) and spawn in vertical line

alt text

i have 5 blocks(5 diffrent color) and i want to swap randomly it before spawning it how i can do that @dev-waqas @Tespy @pako @Yo318

capture.png (2.3 kB)
Comment

People who like this

0 Show 0
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
Best Answer

Answer by OneCept-Games · Jan 02, 2018 at 02:14 PM

In Pseudo code: var MyArray = new Array(1, 2, 3, 4, 5); var MyIndex = Random.Range(0,(MyArray.length - 1)); Debug.Log(MyArray[MyIndex]); For every loop, remove the MyArray[MyIndex] from the array, and you will never reuse the already used position. You migt consider using a List instead, since you have Add, Remove methods, where Arrays require some more housekeeping.

Comment

People who like this

0 Show 4 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image jayesh4520 · Jan 02, 2018 at 02:17 PM 0
Share

can u share a page of code (c #) still in confusion(spawning in vertical line is done in swaping i dont know what to do) @oneCept-Games thnx for anwser

avatar image OneCept-Games jayesh4520 · Jan 02, 2018 at 02:32 PM 1
Share

I am not at a Unity Seat right now, but something like (in C#):

     void SpawnVertical(int numberOfObjects) {
        List objectsToSpawn<int> = new List<int>(numberOfObjects);
     
        // Prepare the List
        for (int i=0; i<numberOfObjects; i++) {
           objectsToSpawn.Add(i);
        }
     
        // Spwan the objects vertically
        int cnt=numberOfObjects;
        for (int i=0; i<cnt; i++) {
           int idx = Random.Range(0, cnt-1);
           int x = objectsToSpawn.Item(idx);
           objectsToSpawn.RemoveAt(idx);
           Debug.Log(x);
           cnt--;
        }
    }
avatar image jayesh4520 OneCept-Games · Jan 02, 2018 at 02:43 PM 0
Share

alt text

i tried many times still this error coming @OneCept-Games

error.png (3.9 kB)
Show more comments

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Update about the future of Unity Answers

Unity Answers content will be migrated to a new Community platform and we are aiming to launch a public beta later in June. Please note, we are aiming to set Unity Answers to read-only mode on the 31st of May in order to prepare for the final data migration.

For more information, please read our full announcement.

Follow this Question

Answers Answers and Comments

84 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

i want to spawn randomly 1 Answer

After picking up an object, spawn a new one in a random location 1 Answer

Weighted Random Spawning 1 Answer

RandFuncs.Shuffle question 0 Answers

How to instantiate the first 8 gameobjects in an array (UnityScript)? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges