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Question by coatol5 · Jan 03, 2018 at 11:12 PM · networkingvrbuild-errorphotonrecording

Can't make a build using Photon Voice - "plugins colliding with each other"

Anyone else getting this error when they try to build their scene with Photon voice? Seems to be some issue with the opus_egpv.dll file.

alt text

I've tried it both in my project, attempting to build my main scene, and in a completely empty project with only Photon Voice, attempting to build their demo voice scene.

In both cases I'm unable to finish the build unless I delete the opus_egpv.dll file from the x86_64 folder. When I do so, I'm able to run the game successfully for the first user. However, the game will crash for the second user as they try to join in. The second user's game crashes by freezing completely, requiring that I force exit it (this does not affect the first user).

I've tried this with both Unity 2017.3.0f3 and Unity 2017.2.0f3 to the same effect. I'm using the [currently] most recent version of Photon Voice, ver. 1.13 (released Nov 22, 2017). I am making a multiplayer VR game.

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avatar image coatol5 · Jan 08, 2018 at 12:40 PM 0
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Someone answered in the Photon forums:

  • All files under "Assets\Plugins\x86" should have platforms "Standalone" and "Editor" only and CPU: "X86".

  • All files under "Assets\Plugins\x86_64" should have platforms "Standalone" and "Editor" only and CPU: "X86_64".

Original answer.

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Answer by coatol5 · Jan 08, 2018 at 12:39 PM

Was answered in the Photon forums:

  • All files under "Assets\Plugins\x86" should have platforms "Standalone" and "Editor" only and CPU: "X86".

  • All files under "Assets\Plugins\x86_64" should have platforms "Standalone" and "Editor" only and CPU: "X86_64".

Original answer here: http://forum.photonengine.com/discussion/11187/cant-make-a-build-in-unity-using-photon-voice-plugins-colliding-with-each-other/p1?new=1

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