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Question by NewPersona · Jan 06, 2018 at 10:21 PM · typeaddcomponent

Trying to get type by passing a string

I'm trying to add a component to a GameObject by passing a string to it.

 GameObject newGO = new GameObject();
 string supportCardType = "mySupportCardType";
 Type newType = Type.GetType(supportCardType);
 newGO.AddComponent<newType>();

This doesn't compile because: 'newType' is a variable but is used like a type.

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Answer by NewPersona · Jan 06, 2018 at 10:23 PM

 GameObject newGO = new GameObject();
  string supportCardType = "mySupportCardType";
  Type newType = Type.GetType(supportCardType);
  newGO.AddComponent(newType);

It turns out that I just needed to use: AddComponent(); As opposed to : AddComponent();

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