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Question by sargisstg · Jan 07, 2018 at 05:45 PM · shadertransparencyalphaissueopacity

Transperency not working correctly on imported objects.

On my material the rendering mode is transparent and alpha color is white (255) but it's still looks transparent https://prnt.sc/hx9fsj .
So when I apply Albedo color with opacity map it looks like this https://prnt.sc/hx99ne
It looks wrong also in preview https://prnt.sc/hx9g8f

Unity version is 2017.3 personal. Is it bug of this version or I'm doing something wrong?

Thank you.

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Answer by sparkzbarca · Jan 08, 2018 at 04:32 AM

in the inspector did you check alpha is transparency for the texture import settings.

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avatar image sargisstg · Jan 08, 2018 at 12:51 PM 0
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No it's not from import settings. The problem is also occurred without textures. In example I use only standard material without texture and rendering mode of material is transparent.

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